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* VGM music package                           *
* http://vgmrips.net/                         *
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Game name:           Blue Knights
                     -Blue Wings Part 2-
System:              Sharp X68000
Music hardware:      YM2151, OKIM6258

Music author:        Morikem
Game developer:      O/S Software
Game publisher:      O/S Software
Game release date:   1993-08-16

Package created by:  Dario011
Package version:     2.00

Song list, in approximate game order:
Song name                           Length:
                                    Total  Loop
01 Opening Demo                     1:41   -
02 Theme of O/S software (Loading
   BGM)                             0:35   0:34
03 Wind Storm (Player Select)       0:22   0:19
04 Code Name Finbell (Stage Demo)   0:19   0:13
05 Into Danger Zone (Start Demo)    0:13   -
06 Combat Open (Stage 1)            0:39   0:39
07 Sea Side Base (Stage 2)          0:53   0:43
08 High Speed Striker (Stage 3-B)   0:46   0:46
09 Twilight (Stage 3-A)             0:42   0:32
10 Ice World (Stage 4-C)            0:48   0:42
11 Silence Arms (Stage 4-B)         0:48   0:46
12 Monster Battleship (Stage 4-A)   0:49   0:49
13 Deadly Weapons (Boss BGM 1)      0:44   0:38
14 The Task Force (Stage 5-C)       0:53   0:53
15 Iron Wings (Stage 5-B)           0:57   0:51
16 Final Mission (Stage 5-A)        1:18   0:39
17 Last Destroyer (Boss BGM 2)      1:31   1:08
18 You Got It! (Stage Clear)        0:18   -
19 Ending C Course                  0:29   0:29
20 Ending B Course                  1:34   0:37
21 Ending A Course                  0:48   0:37
22 Try Again (Game Over)            0:08   -
23 Stranger (Name Entry ~
   Continue?)                       1:01   -

Total Length                       18:16  30:10


Notes:
A doujin shooter. I wasn't sure what tho name
the pack, it's either "Blue Knights", "Blue
Wings 2 Blue Knights", "Blue Wings Part 2 Blue
Knights". The ROM name is "Blue Wings 2 Blue
Knights (1993)(OS Software)".

For this pack, I found the starting sample for
trimming by finding the first non-zero sample
in the rendered WAV file, and going backwards
in the VGM file until all the voice init was
done.

Vgmlpfnd was helpful enough to find the loops.

Sound driver is MOPMDRV 0.95. It seems to be an
enhanced OPMDRV, you can play the OPM files the
same way, by copying them to "OPM", which is a
special file while the driver is loaded. To
load PCM samples, MOPMC.X is used, with a text
file listing all the samples in order.

There are three types of MML on the floppy, one
is plaintext: BW.SD contains the voices, and
BK.SD contains the same music as track 3
"Loading BGM".
The bulk of the music is in the MUS folder and
is in a sort of strangely space-padded version
of the MML. It wraps at 79 characters, and you
can see the comparison between BW.SD and
M3.OPM. The song "Opening" is inside the
executable OPNG.X, and seems to have a similar
compiled version of MML.
-vampirefrog (modified to match actual pack)

This pack has re-ripped using
XM6 2.06 VGM Mod & MAME 0.264 VGM Mod.
-Dario011

Size Reduction:
1. opt_oki: 27.8 MB -> 1.73 MB (6.24 %)
2. vgm_cmp: 1.73 MB -> 844 KB (47.5 %)
Total: 27.8 MB -> 844 KB (2.96 %)

External links:
Shmups:
 https://shmup.com/jeux/blue-knights/
Japanese info page (Internet Archive):
 https://web.archive.org/web/20190330190720/http://www.geocities.co.jp/Playtown-Knight/2522/soft/bk_manual.html


Package history:
1.00 2015-07-28 vampirefrog: Initial release.
1.05 2015-10-26 Valley Bell: Optimized VGMs.
2.00 2024-11-03 Dario011: Re-Ripped Pack,
 fixed Tags / Track Order, some songs, fix
 Game Name, added Composer and
 updated External links.
